Our purpose at camp is to create an environment where campers can experience Growth, Learning, and Fun (GLF). We organize our program outcomes from the bottom up, because each outcome reinforces the next:
Camp is Fun
Camp should be fun, and learning happens best when kids are having fun. We see fun as a prerequisite for the other outcomes on this list. Fun also means a safe environment where campers can make friends, feel that they belong, and be known by the counselors.
Camp is Learning Objectives
Each planned activity at Game Theory Camp is mapped to age-appropriate knowledge and skills objectives. These could be anything from assessing resource constraints within a game to the skill of character development in a story. Campers get to learn these objectives in activities and then practice them later in free play.
Camp is Life Skills
In addition to targeted learning objectives, campers also build important life skills at camp. We want campers to grow as people while they are at camp. We spend every day practicing the 4 C’s (communication, collaboration, creativity, and critical thinking), as well as building a healthy sense of competition.